﻿using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Text;
using System.Windows.Media.Imaging;

namespace AutoLoL.Entities
{
    public class MasteryBase : GameObject
    {
        public int MasteryId { get; set; }

        public int MaximumRank { get; set; }

        public int Column { get; set; }

        public int Row { get; set; }

        public int PointsToActivate { get; set; }

        public string[] Descriptions { get; set; }

        public BitmapSource IconBitmapImageDisabled { get; set; }

        public MasteryBase Prerequisite { get; set; }
    }
}
